Introduction to World Models
What are World Models?
World Models are a class of AI systems that learn an internal representation of their environment. Instead of directly mapping observations to actions, these models first build a compressed, predictive model of the world, then use this model to make decisions.
The concept was popularized by the seminal paper "World Models" by David Ha and Jürgen Schmidhuber in 2018, though the underlying ideas trace back to earlier work in cognitive science and reinforcement learning.
Why World Models Matter
Traditional reinforcement learning agents learn through direct interaction with their environment, which can be:
- Sample inefficient: Requiring millions of interactions
- Computationally expensive: Each interaction needs real-time processing
- Risky: Learning in the real world can be dangerous
World Models address these issues by:
- Learning a compressed representation of observations
- Building a predictive model of environment dynamics
- Training in imagination: Using the learned model to simulate experiences
The V-M-C Architecture
The World Models framework consists of three key components:
Vision Model (V)
- Uses a Variational Autoencoder (VAE)
- Compresses high-dimensional observations into a compact latent vector z
- Captures essential visual features while discarding noise
Memory Model (M)
- Implemented as an MDN-RNN (Mixture Density Network - Recurrent Neural Network)
- Predicts future latent states based on current state and action
- Maintains temporal context through hidden state h
Controller (C)
- A simple linear model
- Maps the combined representation (z, h) to actions
- Trained using evolution strategies (CMA-ES)
Key Insights
The revolutionary insight is that once a World Model is trained, the agent can:
- Dream: Generate imaginary experiences
- Plan: Evaluate potential actions without real-world consequences
- Transfer: Apply learned knowledge to new situations
Applications
World Models have been successfully applied to:
- Game playing: Car Racing, VizDoom
- Robotics: Simulated manipulation tasks
- Planning: Long-horizon decision making
- Generative modeling: Creating realistic environment simulations